Brooks Bishop

Programmer, web developer, wannabe blogger, internet addict, cat person, lover of tech and art and fine hats. http://wastedbrilliance.com
I think it's a sign your game's soundtrack is coming along well when you can't stop listening to it while you work on the game itself.
The elusive Nate Graves aka @taxincluded talks writing character dialogue in his first Aeternum progress post. http://wastedbrilliance.com/2012...
Aeternum Writing Progress #1 - http://wastedbrilliance.com/2012...
East Of The Wall - Clowning Achievement (midi) - http://www.youtube.com/watch...
Annoyance: Accidentally hitting ctrl+c instead of ctrl+v with nothing selected and wiping out the text I meant to paste.
[High Quality] 1 Hour Drum and Bass Mix w/ FREE tracks - http://www.youtube.com/watch...
I finally got around to writing up some of what I've been doing on getting Aeternum running smoothly on an Xbox. http://wastedbrilliance.com/2012... #XNA
Lessons in XNA from the Trenches - http://wastedbrilliance.com/2012...
Nes: Akumajou Densetsu Soundtrack - http://www.youtube.com/watch...
I really need to stop posting things at 8am. Anyway, new Aeternum progress report on polish, difficulty and promtion! http://wastedbrilliance.com/2012...
New Aeternum progress report. I talk about polish, more about difficulty difficulties and some on promotion. http://wastedbrilliance.com/2012...
GAH. Got my unit direction vector backwards. I do this every single time.
What do I most want to see succeed on Steam's Greenlight? Read about them here! http://wastedbrilliance.com/2012...
Brooks’ Greenlight Picks vol. 1 - http://wastedbrilliance.com/2012...
Nate goes past writing his reasons for working on Aeternum to the philosophical implications of motivation itself…whoa. http://wastedbrilliance.com/2012...
Oh hell yes, Bunny Must Die/Chelsea and the 7 Devils on Greenlight. That game is such an inspiration to me. http://steamcommunity.com/sharedf...
I almost want to make a tumblr of the stuff that developers put into forms and DBs for testing purposes. I bet some is hilarious.
Puts the most random stuff into forms while testing ------------------------> - Zulema ❧ spicy cocoa tart
As I sit here playtesting my game at 3:23am, I'm starting to get pangs of anxiety and excitement at the thought of other people playing it.
RT @DaveVoyles: #XBLIG devs, I'm collecting game codes for a buddy's nephew whose parent recently died. Care to donate 1 to help a kid out?
The bulk of my work on Aeternum lately has been painting. Have a look at the first boss! http://wastedbrilliance.com/2012...
Catalyst 12.8 update 100% broke my HDMI audio. So that's fun. Time to roll back.
RT @SManifesto: Vinyl - for the new Streetlight Manifesto & Toh Kay albums is available for pre-order at http://www.riscstore.com - both albums are double LPs.
Posted a new Aeternum progress report where I talk a more on stage creation, but also brooch the topic of game length. http://wastedbrilliance.com/2012...
Flashback soundtrack of the day while I work: Zebrahead - Waste of Mind
For a bit of a change of pace, I posted a few photos of a pair of new figures I just got to WB. http://wastedbrilliance.com/2012... http://twitter.com/BrooksB...
Flandre and Sakuya Arrive on my Desk - http://wastedbrilliance.com/2012...
I wrote up some thoughts on my motivations and expectations for Aeternum. Probably not what you think it is. http://wastedbrilliance.com/2012... #gamedev
On Motivations and Expectations - http://wastedbrilliance.com/2012...