NVidia GF100 details, first GPU to break the 1triangle/clk barrier, 16 parallel tessellation units, 4x-8x geometry performance over previous chips, 3 billion transistors, 40% faster physics, >2 billion triangles/sec, http://www.pcper.com/article...
Geez. 1 triangle per cycle is so hard to fathom, especially at 850 MHz. And I'm so far behind the times I don't even know what to do with a tessellation unit yet! - Joel Webber