Jaunt's Virtual Reality Cinema Takes VR Beyond Gaming - http://readwrite.com/2015...
Jaunt's virtual reality camera In the year since cinematic virtual reality startup Jaunt launched, the world of VR has once again turned upside down. There are new headsets, new industries interested and, finally, definite plans to release it to consumers. The race is on to determine which content will define the world's first experiences with the medium. Jaunt CEO Jens Christenson can't help but get excited about all the activity and identify one of its greatest opportunities: I think technology has gotten to the point [where] people are excited about it. They're going to get the headsets, especially mobile headsets. The biggest overarching thing is just creating enough content so we can have what I call critical mass of content in 2015. So when people get their headsets, there is great content they can view, but also fresh content coming every day, every week, so they keep coming back. At the South By Southwest festival, Christensen had a fresh reel of content to show me, including... - Web2024