Surprised that browsers weren't already using native hardware acceleration through DirectX/OpenGL.
Yeah, me too. While I applaud everyone's interest in making browsers "automagically faster", it's still a seriously ugly problem to figure out *which* patterns are accelerated, and which aren't. The best I've been able to do is to dig through the WebKit source to figure out which elements end up with their own layers in the compositor, but it's black magic at best. We need more direct control and less "magic".
- Joel Webber